Fruit Machine
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For those that don't know, fruit machine games are a very popular variation of slots machines. They are fairly common in the UK. Typically found in UK pubs and clubs. As well as fish and chip shops, seaside arcades, Snooker Halls, Bingo Halls etc. They are sometimes referred to as a 'Pub Fruity'. You can play our free fruit machines and win real money prizes. Scroll down further if you'd like to read more information about the history of fruit machines. As well as tips on how to play them.
The origins of Fruit machines lay in American one-armed bandit games. So-called after original slot machines operated by one lever on the side of the machines.
From the 1980s onwards Fruit Machine manufacturers took advantage of advances in electronics and computing. To make their fruit machines more sophisticated in terms of looks and features. However, today's modern fruit machines are still clearly related to their one-armed bandit ancestors. With the original symbols of fruits. Typically lemons, cherries, melons, grapes, oranges, BARs, Lucky number 7s Bells etc still being used to this day.
There are a few differences between a standard slots machine and a fruit machine game. The main difference is the slots bonus games. On a typical fruit machine, you will find that there are features which include Nudge buttons, Hold buttons and Repeat buttons. Nudge and Hold features give players strategic choices. Which you will generally not get with slots games. Some fruit machine players believe that using these features can give skilled players an edge.
Dedicated fruit machine players may have in-depth knowledge of particular fruit machines. There are even websites and forums where 'professional' fruit machine players gather to exchange tips and strategy.
Fruit machines are a popular type of slots machine and there is an ever growing number of them at online casinos. We have had a look at the best fruit machines available online.
Other features that make a fruit machine different from a slots machine include cash pots, cash ladders, and bonus trails.
Fruit Machine Games
How To Play Fruit Machines
If you've played slot machines before you should have no problem grasping the basics of fruit machine games. Playing fruit machines is similar to slots. But as mentioned above, there are a few differences. Understanding the key features of a fruit machine, as detailed below, is the key to success!
Cash Ladder
Cash ladders are found on all fruit machine games. They are simple to understand and are a key part of the fruit machine experience. With the potential to win ever larger sums of money as you move up a cash ladder towards the jackpot payout. In the U.K. the maximum jackpot is actually governed by British gaming laws.
Typically, on standard cash ladders, players get the opportunity to stop a light flashing as it moves up and down the cash ladder at rapid speed. If you can stop it on a cash prize then you win that amount. You can see a good example of this type of cash ladder in our Spooky Fruity fruit machine.
You can also find games with cash ladders that you move up one step at a time over the course of a game. Moving slowly but surely higher up the cash ladder towards the jackpot. Which keeps players motivated to carry on playing. But all these fruit machines involve an element of chance. There is the risk that you may be sent back one or more spaces on the cash ladder or, even worse, you may be sent right to square one!
Bonus Board
On fruit machines, a bonus board (also known as a bonus trail). Is typically made up of a grid or series of graphics that light up rapidly and at random. Players must press a 'Stop' button to stop the random flashing and win whatever reward is lit up at the time.
The type of bonus players can win varies from game to game. These can include winning cash, winning nudges or winning a gamble game or cash ladder feature etc. Skilled players may boast that they have developed mastery over a particular game and can stop the bonus board wherever they wish.
Hi Lo Bonus
The Hi-Lo feature on fruit machine games is a fifty-fifty style gamble feature. Players can choose to try to double their winnings by guessing if a number will be higher or lower than a number on display. A wrong guess means the players lose their win and this can lead to a lot of British swear words! An element of strategy may appear to be involved. But remember that, ultimately, what happens after you've pressed 'Hi' or 'Lo' is really up to the computer code at the heart of the fruit machine.
Nudge buttons
Nudge buttons are an integral part of fruit machines and can help you create a winning payline. When you have nudges available. You can press the nudge buttons to move the symbols on the reel(s) of your choice down by one or more steps depending upon the number of nudges you have.
The number of nudges you can have will vary depending upon the game you are playing.
Hold buttons
Hold buttons are a very useful feature on a fruit machine. They allow you to opt to hold one or more reels and then spin the remainder. This feature is typically employed to hold two of the same symbol in the hope that the next spin will result in the winning payline being completed by a third matching symbol. Some players who claim they know how to beat a particular machine may claim it's possible to memorize the best reel holding strategies.
'Fruit machine' is a term for a device developed in Canada by Frank Robert Wake[1] that was supposed to be able to identify gay men (derogatorily referred to as 'fruits'). The subjects were made to view pornography; the device then measured the diameter of the pupils of the eyes (pupillary response test), perspiration, and pulse for a supposed erotic response.
The 'fruit machine' was employed in Canada in the 1950s and 1960s during a campaign to eliminate all gay men from the civil service, the Royal Canadian Mounted Police (RCMP), and the military. A substantial number of workers did lose their jobs. Although funding for the 'fruit machine' project was cut off in the late 1960s, the investigations continued, and the RCMP collected files on over 9,000 'suspected' gay people.[2]
The chair employed resembled that used by dentists. It had a pulley with a camera going towards the pupils, with a black box located in front of it that displayed pictures. The pictures ranged from the mundane to sexually explicit photos of men and women. It had previously been determined that the pupils would dilate in relation to the amount of interest in the picture per the technique termed 'the pupillary response test'.[3]
People were first led to believe that the machine's purpose was to rate stress. After knowledge of its real purpose became widespread, few people volunteered for it.
Faulty test parameters[edit]
The accuracy and functional mechanism of the 'fruit machine' was questionable. First, the pupillary response test was based on fatally flawed assumptions: that visual stimuli would give an involuntary reaction that can be measured scientifically; that homosexuals and heterosexuals would respond to these stimuli differently; and that there were only two types of sexuality.[4] A physiological problem with the method was that the researchers failed to take into account the varying sizes of the pupils and the differing distances between the eyes.[3][4] Other problems that existed were that the pictures of the subjects' eyes had to be taken from an angle, as the camera would have blocked the subjects' view of the photographs if it were placed directly in front. Also, the amount of light coming from the photographs changed with each slide, causing the subjects' pupils to dilate in a way that was unrelated to their interest in the picture. Finally, the dilation of the pupils was also exceedingly difficult to measure, as the change was often smaller than one millimeter.[3]
The idea was based on a study done by an American university professor, which measured the sizes of the subjects' pupils as they walked through the aisles of grocery stores.[3]
In popular culture[edit]
Brian Drader's 1998 play The Fruit Machine juxtaposes the fruit machine project with a parallel storyline about contemporary homophobia.[5]
An abandoned attempt to employ a fruit machine during the interrogation of Canadian diplomat John Watkins was shown in the 2002 TV film, Agent of Influence.
Alex Brett's novel Cold Dark Matter (2005) uses the project as a plot device.[citation needed]
Sarah Fodey's 2018 documentary film The Fruit Machine profiled the effects of the project on several of the people affected by it.[6]
See also[edit]
- Lie detector polygraph, a device to detect the physiological responses indicative of lying
- Blade Runner#Voight-Kampff machine, a fictional device to detect non-human emotional responses
Notes[edit]
- ^'Carleton called on to apologize for gay 'testing''. Ottawa Sun. 8 April 2016.
- ^Kinsman, Gary William; Buse, Dieter K.; Steedman, Mercedes (2000). '10'. Whose National Security?: Canadian State Surveillance and the Creation of Enemies. Canada: Between the Lines. ISBN1-896357-25-3.
- ^ abcdThe RCMP Security Service. (Doubleday Canada, 1980) ISBN0-385-14682-5, chapters 10 and 11.
- ^ abThe Current, CBC Radio, 9 May 2005
- ^'Opposite eras attract in gay history story'. Vancouver Sun. 23 October 1998.
- ^'The Fruit Machine: Why every Canadian should learn about this country's 'gay purge'. CBC Arts, May 30, 2018.
Sources[edit]
Fruit Machine Emulator
- Gary Kinsman et al.,Whose National Security?: Canadian State Surveillance and the Creation of Enemies, (Between the Lines, Canada, 2000) ISBN1-896357-25-3,chapter 10.
- John Sawatsky. Men in the Shadows: The RCMP Security Service. (Doubleday Canada, 1980) ISBN0-385-14682-5, chapters 10 and 11.
- CBC Radio 1 The Current, 9 May 2005
- Gary Kinsman, 'Character Weakness' and 'Fruit Machines': Towards an Analysis of the Anti-Homosexual Security Campaign in the Canadian Civil Service,' Labour/Le Travail, 35 (Spring 1995).
External links[edit]
- Fruit Machine - radio interview. CBC Radio 1 The Current, 9 May 2005 (begins at 2:25 into clip)